Generalist Programmer

  • Full Time
  • Melbourne
  • Applications have closed

Big Ant is currently seeking a full-time Mid-Level Generalist Programmer. We are looking for a highly talented

and motivated person to work on our Sports titles at our Melbourne studio.

You will be working on cutting-edge engine technology, building user interfaces that complement the gameplay visuals and experience. You will work within a small collaboration-oriented team where you will have the opportunity to help shape our future titles.


  • Design and implementation of new systems, while improving existing systems in C++
  • Self-manage programming task schedule updates and coordinate with production team
  • Bug fixing and maintaining the existing Big Ant Engine code base
  • Analysing and fixing common problems in a game engine such as load times, memory usage, and performance problems


  • Bachelor’s degree in software engineering, computer science, or equivalent
  • Very good understanding of C++
  • A minimum of 3 years’ experience in software programming, ideally in the video game industry or any other relevant experience.


  • Knowledge of software programming, ideally in the video game industry or other relevant experience
  • Basic knowledge of engine or middleware and associated pipeline
  • Passionate about playing and making games
  • Basic knowledge of debugging tools
  • Familiar with basic speed and memory considerations
  • Familiar with optimisation principles
  • Ability to anticipate and resolve problems
  • Attention to detail
  • Flexibility in organizing work
  • Good interpersonal and communication skills
  • Ability to work as part of a team
  • Ability to adapt to change
  • Ability to quickly learn to use new tools
  • Works well with designers and artists to implement the vision of the game
  • Strong verbal and written communication skills


  • Experience on the current generation of consoles (PS4, Xbox One)
  • Experience with scripting languages (Lua, Python)
  • Good debugging skills


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